Recent Cheaters: esss (Cod2mp_s), hamode (Mohaa), orko7 (Sniperelit), Angy (Sniperelit), ownedddd (Moh_spearh), --- See full list…

Version v2.22 released

Posted by DExUS on 22 Jan 10 @ 13:00

New version available

Hello players, this new version features fixes for lots of issues that you had reported in our forums like non saving language settings, loosing screens (after 7-8 scans) , also scaning speed was improved for PC's with more then 1 CPU core.
With this changes there were also other cosmetic changes mainly in screen section, and the detection of small active windows (under 640x480).
And yes we had not not forgot the BSI (black screen issue) and we still search for a way to fix it.

Server Update

Posted by Snipes on 17 Jan 10 @ 16:10

Database Purges

We have identified that there is a slight slow down in our performance due to the amount of screenshot records that have been created.

I have redesigned the internal structure of our server to better cope with the large amount of files being tracked and used, however there is a lot of internal server changes that need to be made first before we can go live with this, the release scope for this is weeks away.

In the mean time for server performance we have purged all screenshot records that were taken before 1 December 2009, this leaves December and 2010 screenshot records in our database only.
This will result in less screenshot records in the user profiles and in the matchID parts of our site. If you need access to the records again please contact us on our forums with a matchID/user and we can make the details available again.

Version v2.21 released

Posted by DExUS on 16 Jan 10 @ 16:06

New version available

Hi all, new version of UAC2 will fix strange match id bug that has blocked uploading of screens when match id was changed after game. Also there is work in progress that will resolve privacy issues, screens that will be less then 640x480 (which is minimal 3D screen size) will be replaced with small message window.This will eliminate large portion of personal items, windows , chatwindows from screenshots, but not all of them.
Also there were several minor fixes.

Version v2.20 released

Posted by DExUS on 12 Jan 10 @ 09:10

New version available

Hello, I am happy to announce that our hosting upgrade was fully successfull.
We were able to make things for you so smooth that nobody will even notice the change of hosting, all files are available and live.
The changes list is vast, but the main point is that these changes will improve your gameplay experience mainly for users who have slow connections.
New games are supported : R6: RS, MOH:SH, SniperElite and more will come in near future.
As we recieve a lot of feedback in the forums we had implemented fixes for several issues but not for all of them, we still work on the black/grey screen issues. Only time will tell how many of the issues were resolved by changing the upload system.
In any case of issues feel free to contact us on our forums.

Storage Space Update

Posted by Snipes on 09 Jan 10 @ 18:50

Storage Space Changes

As mentioned in our previous news post we will be extending our storage space to 750GB.

In order for us to achieve this increase in storage space we will be moving our file storage to a new server. We have put in some temporary changes and new procedures in order to make the switch over as pain free as possible. You should not see or notice any difference, if you do run into any issues with screenshot uploads or downloads please let us know as soon as possible.

What else is in v2.20

We will also be changing our screenshot upload procedure. After much debate we will now remove the "preview" screenshot being uploaded while UAC2 is actively running. This will hopefully remove all issues with users experiencing ping and connection issues during UAC2's usage.

Once we are sure this is the way forward there will be a lot more future optimisations as we remove and re-optimise UAC2 and our servers.

Future updates

Posted by DExUS on 07 Jan 10 @ 12:51

What's next ?

Hello !
There was no news in longer time so I will give you some update on our work.

1) we will extend our space (+750gb) thus the screens can stay longer on our servers
2) support of "id Tech 3" engine based games (scaning for PK3 files)
3) new games support : RogueSpear, MOH: SH and more.
4) extended admin section in application, and few fixes.
5) update: we will eliminate 90% of internet related lag while play (in v2.20)

I guess there will be more stuff available but right now these will be available for sure.

Version v2.15 released

Posted by DExUS on 21 Dec 09 @ 17:50

New version available

Ho ho ho, no just hello.
Since the UAC2 is used in more and more leagues, there are more and more requests for functions from admins & users.
So what major stuff is new in v2.15 ?
Finaly there was fixed bug that made the upload speed limiter not working, if you had lags in time of upload and data transfer then v2.15 will solve your issue.
There is support of new game : Alliance of Valiant Arms
Also added extended log system that will allow more detailed investigation in case of crash of the application.
That's all for now, if you have any requests or questions don't be afraid to go to our forums
Are you league admin?
Do you already use UAC2 in your league and you want to have extra power?
Look in to this topic for more details : forums
PS: One more thing , this is not a cheat FILE for this issue read this: topic.

Training courses for league admins.

Posted by DExUS on 08 Dec 09 @ 08:45

Training courses for league admins.

Are you league admin?
Do you want to use UAC2 for your game but you do not know how or why to use UAC2?
Do you already use UAC2 in your league and you want to have extra power?
Look in to this topic for more details : forums

Version v2.06 released

Posted by DExUS on 23 Nov 09 @ 14:56

New version available

This post will sumarize the changes in version 2.05-2.06.
The new version contains functional automatic system for lost passwords. There is also included fix for error 7410 which might reduce the number of errors of this type. Also exception error handler was inserted in to finalization process so there is more information available on the possible error in this area. Also few errors were resolved that were requested in our forums

Version v2.04 released

Posted by DExUS on 18 Nov 09 @ 16:30

New version available

Hello,
version 2.04 fixes the bad freez bug on start of the application.
Strange that nobody contacted us and informed about this issue sooner, we thought that it is only local issue.
The other major changes are support of COD MW2 and many optimalizations which will make the scan faster and also the login will be much faster.
Please, contact us with any kind of error or issue, we listen if there is something to hear :)

UAC2 Weekly news (week 21)

Posted by DExUS on 13 Nov 09 @ 14:49

Weekly update :)

So , we have few weeks behind us since the last version.
What is to be expected in any future release ?
1) support of more games (COD MW2, and more)
2) more user customizable profiles on page (user picture, contacts etc.)

If you wish to include support for your game please do contact us at support@uac2.com and dont be afraid to use also our support forums

Version v2.02 released

Posted by DExUS on 27 Oct 09 @ 17:37

New version available

Hello all, today around 16:35 CET was released new version which will solve many issues and has few changes in def file update system.
So what have we new / changed ?
+1 cheat is now detected for game COD1, LogOff error was fixed for good, you will have less lag and executable file is lot smaller so it will start faster, extended error reports for some error messages and few grapical and user friendly glitches were fixed.
We hope that this fixes will help with your issues and if not dont be afraid to contact us at support@uac2.com or our support forums
PS: If you experience error message when closing screens section, please ignore it, it will be fixed tomorrow


28.oct UPDATE : Freezing issues and error messages were resolved, but i apologize you have to download the v2.03 update manualy DOWNLOAD

Version v2.00 released

Posted by DExUS on 16 Oct 09 @ 13:45

New version available

Hi all, today we have released new version of UAC2 , which contains few bug fixes and many speedups for slower single core computers.
What is next ? First we will collect feedback on this new version and we will react on it and change / add features as requested. There is work in progress with system that will show and log even the server IP where the player is connected to , i hope this function will be finished untill next version of UAC is released.
That is all for now, dont forget about our support forums and our email support@uac2.com

UPDATE:

New Swat4 DEF files were damaged, the issue is now resolved in v2.01

UAC2 Weekly news (week 17)

Posted by DExUS on 14 Oct 09 @ 15:01

Weekly update

Hey all, today was released new version of Swat4 def file, which contains +1 cheat detection. You have to download it manualy download here
The update was urgent, so it has to be downloaded manualy, old definition file will not work.
Later this month will be realeased UAC2 v2.00 , which will contain many bug fixes and aditional speedups for computers with slow single core CPU also with new versions of the definition files for all games.
One last thing, we are watching all the flaged screens and many of you have flaged this one : VIEW I want to point out that this is not a cheat, the screenshot was taken in time when full graphics was not rendered, it happens from time to time. More info on this issue here at our forums

UAC2 Weekly news (week 15)

Posted by DExUS on 01 Oct 09 @ 16:11

Wazup ?

Hey all !
30.sep.09 was released UAC2 v1.99 which conains large speedups and Elite Force (v1.20 and 1.37) support. Later this month there will be even more speedups which will not work for everyone but i expect to be 5 to 20% more faster.
Also trace of error "Main Exception error 74" (total freez) was extended so we can hunt down the exact moment and reason for this error.
If you have any issues with UAC2 it self pleae feel free to contact us anytime at our email adress: support@uac2.com or search our fourums in case your issue is already resolved in some of the posts.

UAC2 Weekly news (week 14)

Posted by DExUS on 20 Sep 09 @ 23:35

What's up next ?

Hi everyone !
We did some hard work within this few weeks and made all major features functional like the flag system and protection against fake DEF files, also there is some large user activity around UAC2, logicaly there are also new issues to deal with, support on forum and emails, on ICQ etc.
The point is that we listen to you and we know what you wish for and what you need, so the next major update 1.90 will contain large speed ups for slow computers. Also COD1 DEF file will be upgrated so the scan will be much faster.
Get ready for MOHAA support which will be available at our forums this week before release of new version and also at the release of v1.90.

Feel free to contat us regarding any issues you might have using any available way.

regards,
DEx

Server System Updates (08/09/09)

Posted by Snipes on 08 Sep 09 @ 01:24

Hey guys,
Just a quick note from me, I am currently in the process of installing the new systems into the servers. This will be a drawn out process as I am changing from older designs and procedures to the new stuff. I am attempting to keep UAC2 active the entire time of this update.

The update procedure will go like this:

  1. Update 1 to servers (completed @ 00:16 GMT).
  2. Update 2 to servers (completed @ 18:28 GMT).
  3. Full system test (Partial test completed).
  4. 1.80 Software Update (completed @ 18:40GMT).
  5. Full system test (Completed @ 19:24 GMT) some bugs discovered and resolved.
  6. Update 3 to server (Completed @ 23:40 GMT).
  7. New features test (Completed @ 23:59 GMT) - no bugs or issues.

There was limited outage during our update to v1.80. My records indicate we lost 3 screenshots, 1 of which was my test screenshots. The update should have been very smooth users should not have noticed any issues. Full system tests have been performed and the results are good, if you have any bugs or problems, please raise them in the normal manner (via our Forums).

Thanks, Snipes.

UAC2 Weekly news (week 11)

Posted by DExUS on 31 Aug 09 @ 12:16

End of BETA next update?

Hello, in this last week there was update v1.75 which has reverted the update process to the old fashion way, why ? It is because there were many issues with the updater on the user side and also admin side. Update of DEF files was altered so it will not cause errors after prompted new version.

There is another important thing, since there is no certification process currently present (it will be after update 1.80) , be aware of FAKE def files used by some players !
This files can be used for testing or "cheating" !
Always check legitimacy of DEF files on the UAC2 pages.
This is how fake def files look like : FILE
That is why the certification process will be used, sure it will slow down the application of the def file in a league but it will ensure the legitimacy of the file. After the cert. system will be operational we will also end BETA testing.

UAC2 Weekly news (week 10)

Posted by DExUS on 21 Aug 09 @ 20:00

Did you get strange virus warnings ?

Hi,
A few updates for you guys.

First off all, if you are one of the lucky one's that have had virus warnings regarding start_uac.exe, please have a read of our announcement on the forums.

Second of all, there were few internal page changes, you will notice the page URLs actually mean something now. This will come in handy for the future and for an users trying to link back to us, for example leagues & clans.

Next up ?
Yet again another week of testing and development of certification system read more on the forums.
We will also start to bring into play the extended user features within the website, for example processing error reports, detailed admin lookups for matches and cheaters, manual file control. Once these have been tested we will be looking for people looking to help us where ever possible, more to come on that topic.

As always if you have any questions, suggestions or opinions, drop by our forums and let us know.

UAC2 Weekly news (week 9)

Posted by DExUS on 17 Aug 09 @ 22:24

Any new stuff ?

Hello !
This week there was only major update to v1.70 which has more error log informations then the previous version. Shortly this week there will be v1.75 released which will contain even more error loging. (there is just so much space to expand to in the log/error report system) Finaly this will help you, the users.
For the web masters and league admins, hurry up with testing of DEF files, because from v1.80 all DEF files must go thru certification process which will be described in the manual.
So if you have any requests, found any bugs, feel free to contact us via any of available methods.

UAC2 Weekly news (week 8)

Posted by DExUS on 07 Aug 09 @ 20:46

Version 1.60 was released + matches

Woh, this was one full week of updates both page and application. First of all we have released public version of match centre available at the top nav menu.

We have now improved the functionality and the communication from the website back to your UAC2 client.
We have now introduced click-able links (, ). These will allow you to pull up UAC2 searches and screenshots straight from the website.
We will continue to extend these url links so that in the future you can place links around your website to automatically setup and configure UAC2 to start for a matchID and that's just one of our ideas.
Go forth and give what we have so far a try and as always pop us a message on the forums should you have an ideas, opinions, thoughts or questions.

Thirdly UAC2 has now got a new update system which will now only patch the files required for updates. This will speed up your updates and make it super easy to update your UAC2, with the installer only required for large updates or .

There has been several more feature and bug fixes (read change log for full details).

All major functions are now in place and so is the feature set. We hope that end of BETA testing will be upon us in about 2-3 weeks top.

PS: We apologize for the short time period where you were unable to login, it was caused by new script in place. The new update system has seen us update some of security procedures and these changes haven't gone as smoothly as possible.
All issues with logging in have now been resolved.

C.U. next week !

UAC2 Weekly news (week 7)

Posted by DExUS on 31 Jul 09 @ 10:49

News summary of 7th week

As you have may noticed the match id interface was released and it was tweaked so it will give you and admins ease of use and all needed informations. See examples in forum post here.
Also "about UAC2 section was created which tracks the history of UAC and basic info about how it works plus informations about us the developers see here.
Few changes were done on the side of the AC mainly things that will help us to provide more tech support like error report system and log system. From my point of fiew the BETA will be closed soon and the application is almost good as finished. If you experience any technical issues please visit our support forum here

Match pages - Soft Roll Out

Posted by Snipes on 24 Jul 09 @ 02:19

Match pages - Soft Roll Out

Hey guys,
This has been a long time coming I know. I have done a soft roll out of the matchID pages. You can use and see the matchID page via the links within a users profile, a cheater record or by using the search box.

These pages give you a round of up of all the players in a particular matchID, it will inform you of Cheaters, people that have maybe attempted to bypass the definition file checks, screenshot records and any recorded errors reports that might help explain/prove you had issues.
Think of it as your first/second stop after a match, where you can check the pages for any obvious signs of fowl play, you can then move on from there and check users screenshots to ensure there aren't any cheats there.

I'm still open and looking for some suggestions, these matchID pages are designed for you so if you need/want some level of information that's not there or want it simplified please let me know on my forum post.

The next items on my to do are to start building up the extra features and power for admins, this will allow them to see more detailed information and even get automated reports for any definition files they wish to monitor. This is in high demand from leagues so they have the ability to help you guys out in their league/tournament matches.

Rest assured this is not the end to the normal user set, the plan has always been to enpower our members with the detailed information and as such I will continue to roll out new items for everyone and not just admins.

Certainly some of the key ideas I plan to roll out to have automatic time zone detection and correction to times (so you never have to get confused with time frames), multiple languages and translations on the website, an API system for any advanced users so they can pull the information out of he pages and into their own websites , applications or even into games. More profile customisation and the ability to have generated user pics you can use around. Those are only some of our future plans, so stay tuned.

UAC2 Weekly news (week 5)

Posted by DExUS on 17 Jul 09 @ 12:50

News summary of 5th week

Only 2 updates in this week ? The main work is almost done and all features are nearly implemented. Versions 1.26-7 did include only few new features. Still they will give every admin more power and proof material, such as minimized game windows etc.
Beta testing is nearly over and except the "BSOG" Black Screen Of Game (clic here for more info) issue there are none that have any impact on functionality.
Also i want to encourage league admins to start to use UAC2Wizard which is included in the UAC2 installation (see start menu) , and do not forget that you can always contact me for any questions via email (support@uac2.com) or ICQ : 294299580. Also for those who do not want to use ICQ or E-Mail for them forums are open 24/7 :)
New UAC2 Wizard video tutorial youtube

UAC2 Weekly news (week 2,3,4)

Posted by DExUS on 10 Jul 09 @ 10:52

News summary of 3 weeks

We were bussy this 3 weeks , removed many bugs and made lots of new features that are already included in the application but not seen on the web page yet.
Currenly we are working on match id interface, error report interface, and page where will be posted legitimate checksum's of definition files.
Also there was cheater removed from the list of cheaters : elbarto6666 who was framed as cheater by wrong settings of old version of swat4.def file. Good that we check every cheater scan results. We have contacted the creator of the DEF file and the issue is already resolved and we do not expect any other injustly framed cheaters. And also exact oposite has happened, some cheaters were not input to the cheaters list, but the cheats were detected, this will be resolved shortly. This is why we are still in BETA stage, so we can find and eliminate as many bugs as possible.
Stay tuned !

Introducing the Forums

Posted by Snipes on 26 Jun 09 @ 01:16

Introducing the Forums

Not sure why it took me so long to release the forums, but they are up and running now (see the nav bar ^^).

All of your accounts will sync over automatically so just use your nickname and password to login and your good to rock and roll.

I hope these forums will provide a much easier and simpler way for you guys to get your opinions across to us, so go on stop by and let us know what you think!

UAC2 Weekly news (week 1)

Posted by DExUS on 18 Jun 09 @ 16:00

Hello all !

Since now the beta testing shows us really good results, and also we received few email request for functions and game requests. Here are some updates for you:
Added DEF files for games : COD4, Left4Dead, BF2, BF2142.
Next supported games will be CS, CS-source and Americas Army.
Flag system now works, so if there are screenshots that contain any personal data, you may request to "hide" them from public, this will be done instantly and later these screens will be additionally checked for cheats by admins.
Also there will be a forum which will use the same UAC2 account so you do not have to create any new accounts.

There are still few issues to be resolved with application, and also many things to do around the pages. More updates next week ...

Enjoy !

Universal AntiCheat 2 Public Beta

Posted by DExUS on 15 Jun 09 @ 19:54

Public Beta version of Universal AntiCheat2 is finaly here!

Get it here DOWNLOAD (8,8MB)

What is UAC2?
UAC2 is the second attempt at the Universal Anti-Cheat you have come to love/hate for Swat4.
We have rebuilt the entire system from the ground up again, taking into account the lessons we learnt from UAC4Swat.

We now feature better security, more reliability, faster performance, less in-game lag and best of all any multiplayer game can be protected

Ontop of our major focus around security and ensuring screenshots are 100% accurate and real, we have developed a tool which allows you the responsible community member/league to develop definition files that will give you complete control of catching cheaters.
This feature gives you the power to say which cheats are not allowed and allows you the power to add new cheats to your definition file.

How does this definition file system work?
It works in 2 stages, first a community leader (eg. Admin for Swat-Report.net), develops and makes a definition file which protects against a certain cheats.
Players are then instructed/encouraged to download and use that definition file whenever playing for that league/competition/event.

Another example a league admin would create the definition file, adding in the cheats they find and protecting against them in their game of choice.
The league admin will then within their rules, encouraging users to download and install the definition file they made.
Players then install that definition file and use that file for when they play in official matches for that chosen league.

All this gives you the power to make UAC as good as you want to!

Getting Started with UAC2

Posted by Snipes on 15 Jun 09 @ 18:29

So how do I get started?

Download & Install UAC2
Launch UAC2


Click The "Create an Account" button to create your account


Enter in the account details you want and press "Register".


IMPORTANT - Check your email, you will have an email from us regarding your registeration.
You must use that link and confirm your email address before you can use UAC.

Enter your newly created account details into the login box and push "Login".


You should now be able move to the "Play" Mode.
This is where you go when you want to start up UAC.

You should now be able move to the "Screens" Mode.
This is where you go browse and view yours and other players screenshots.

I'm sure most you aren't going to need much more help, however if you do, be sure to download and read our usermanual.pdf